

Machines: Wired for War is a 3D real-time strategy game released for Microsoft Windows. Developed by Charybdis and published by Acclaim. As a 3D game of this genre. Machines also allowed players to directly control units with both a first and third-person view. Machines uses a 3D polygonal landscape, which players can use to their advantage, attacking from or hiding behind hilltops. The viewpoint can be switched between a default isometric, strategic 'zenith' camera, and first person perspective; the latter typically being used to explore buildings during espionage missions. 50 different machines can be researched and built, characterized by a plasma-based techtree and a projectile-based techtree combined with different methods of movement (Examples: 4 or 6 Spider legs, Wheels, Tracks, Hover-engines, Flying, 2 Legs). Furthermore, battalions can be developed with specific strengths to support a personalized fighting strategy. The game also includes 25 different weapons, including Flame-throwers, Vortex Singularities, Plasma Rifles, Mini-guns, Ion Cannons and Nukes. Sabotage and espionage missions allow units to deposit mines inside enemy buildings, steal research, and pass back vital information.
ShooterReal Time Strategy (RTS)StrategyScience fictionrobotswarmicromanagementexplosiondifficulty leveltech treesmacromanagementPC (Microsoft Windows)
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Character
Plot-driven, earnest, grave and cool.
- character-ledplot-driven
- earnestironic
- gravecomic
- cooloverwhelming
- unpretentiousprestige
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- PC (Microsoft Windows)
- Developer
- Charybdis
- Publisher
- Acclaim Entertainment
- Released
- April 14, 1999
- Modes
- Multiplayer
- Perspective
- First person, Third person, Bird view / Isometric
IGDB rating 6.5/10 from 1 ratings.
Screenshots




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