Game

Subwar 2050 1993

Developed by Particle Systems

  • Simulator, Strategy, Action, Science fiction

The year is 2050. Ocean is the next frontier, and war inevitably reached there. As an independent mercenary working for a corporate conglomerate, the player has to pilot the latest fighter subs to protect the corporate interests, so they can get rewarded with cold hard cash. With 5 different theater of operations (of varying difficulty) and an interesting mix of aerial and submarine tactics, this game can be described as Strike Commander under the sea, without the narrative.

SimulatorStrategyActionScience fictionsubmarineAmiga CD32, PC (Microsoft Windows), Mac, DOS, Amiga

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Character

Plot-driven, grave, cool and earnest.

  • character-ledplot-driven
  • gravecomic
  • cooloverwhelming
  • earnestironic
  • unpretentiousprestige

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