

Spindizzy Worlds 1990
- Puzzle, Strategy, Action, Science fiction
On it's most basic level, Spindizzy Worlds is, like its predecessor, similar to Marble Madness. Controlling GERALD, you must move through the isometrically viewed landscape (largely flick-screen on the ST). There are two skill levels; the harder one features more of the precarious ledges and falls of Spindizzy. Each one takes you to a different matrix of levels, which can be played in different orders and each consist of 10 screens, with a bonus level at the end. You have limited energy, which can be recharged by collecting crystals. Fuel is limited, and is reduced by contact with hazards - generating a replacement GERALD takes time. There are many gates which are opened by running into spaces of the same colour. There are also aliens to avoid, and most movement is along thin slippery ledges with heavily inertia-based controls.
PuzzleStrategyActionScience fictionabstractdifficulty levelSuper Nintendo Entertainment System, Atari ST/STE
Log it
Sign in to log this.
Where do you stand?
Three questions people argue about. Answer first, then see how your circle and the community split.
Has Spindizzy Worlds aged badly?
Sign in to answerBe the first to answer.
Would Spindizzy Worlds hit harder if it came out today rather than in 1990?
Sign in to answerBe the first to answer.
Is Spindizzy Worlds overrated?
Sign in to answerBe the first to answer.
Ask the title a question
Answered from the reviews and content notes on file, never made up. If nothing on file settles it, it says so.
Character
Plot-driven, earnest, grave and cool.
- character-ledplot-driven
- earnestironic
- gravecomic
- cooloverwhelming
- sparerichly built
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- Super Nintendo Entertainment System, Atari ST/STE
- Released
- December 31, 1990
Screenshots






Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Lode Runner Legacy 201782% alikeBoth plot-driven, earnest, grave.
Qix Adventure 200082% alikeBoth plot-driven, earnest, grave.
Both plot-driven, earnest, grave.
Street Fighter EX 199681% alikeBoth plot-driven, earnest, grave.
Daedalian Opus 199081% alikeBoth plot-driven, earnest, cool.
Hottaaman no Chisoko Tanken 198680% alikeBoth plot-driven, earnest, grave.
Both plot-driven, earnest, grave.
Jammes 199579% alikeBoth plot-driven, earnest, grave.
Thirteen at Dinner 198558% alikeFilm · Both earnest, cool, grave.
Countdown 198257% alikeSeries · Both plot-driven, earnest, cool; this one is more effortless.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









