

Jammes is a puzzle game for the Super Famicom that is a variant of the "falling blocks" sub-genre popularized by games such as Tetris and Columns. It was exclusive to the Super Famicom. The game features a story mode with increasingly difficult opponents - it also has a tutorial for its obtuse mechanics - as well as a free mode where the player tries to survive as long as possible and a versus mode for multiple human players. In the single-player modes, the player can choose between a male or female avatar. The goal of the game is take a pair of falling dice, each with a specific color and number attached to them, and drop them into a grid with other fallen dice. If a die is on a line horizontally, vertically or diagonally with another die of the same color, both those dice and every die in-between will drop by one in value. Once a die has reached "1" and is involved in another combo, it disappears. Dice on top fall in the gaps left behind, potentially creating chain reactions. There are also power-ups that will either help the player out or create problems for the opponent. The game ends once the dice stack to the top of the screen.
Puzzlefemale protagonistdicefalling blocksSuper Famicom
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Character
Plot-driven, spare, earnest and cool.
- character-ledplot-driven
- sparerichly built
- earnestironic
- cooloverwhelming
- gravecomic
Who loves it, who doesn't
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Reviews
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About the game
- Platforms
- Super Famicom
- Developer
- Mighty Craft
- Publisher
- Carrozzeria
- Released
- February 10, 1995
Pairings
Companions we picked from the closest works, and how to take them.
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