Game

Street Fighter EX 1996

Developed by Arika

  • Fighting, Action

The Street Fighter EX fighting system uses fighting systems of the Street Fighter II and Street Fighter Alpha series. In many ways, EX still plays like a 2D fighting game, but the linear plane in which characters fight often changes along a 3D battleground. The game uses special moves and super combos familiar or similar to previous games in the series. Like in Alpha and Darkstalkers, the super combo gauge, used to do Super Combos and other moves, was divided into three levels. The game introduces various new features to enhance the player's combat choices. It was followed by an updated arcade version titled Street Fighter EX Plus, as well as a PlayStation-exclusive home console version titled Street Fighter EX Plus α, both released in 1997.

FightingActionmartial arts2.5dhand-to-hand combatbromancekaratehigh scorecharacter select screenpolygonal 3dspecial attacksshoto-clonecombo breakerre-numbered franchiseArcade

Log it

Sign in to log this.

Where do you stand?

Three questions people argue about. Answer first, then see how your circle and the community split.

  • Has Street Fighter EX aged badly?

    Sign in to answer

    Be the first to answer.

  • Is Street Fighter EX overrated?

    Sign in to answer

    Be the first to answer.

  • Would Street Fighter EX hit harder if it came out today rather than in 1996?

    Sign in to answer

    Be the first to answer.

Ask the title a question

Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.

Character

Plot-driven, earnest, grave and cool.

  • character-ledplot-driven
  • earnestironic
  • gravecomic
  • cooloverwhelming
  • sparerichly built

Who loves it, who doesn't

No profiled raters yet.