

Sam & Max: Save the World 2007
Developed by Telltale Games
- Point-and-click, Adventure, Comedy, Mystery
The characters can travel between a variety of locations in the game using their black and white 1960 DeSoto Adventurer, which, when selected, will present the player with a list of available destinations. The DeSoto is also used for several driving sequences, usually involving pursuing or fleeing criminals in other vehicles. In these driving sequences, the player can use Sam's gun, the car's horn, or have Max attempt to communicate with other vehicles via a megaphone. In addition, special inventory items may be used to complete specific puzzles within these sequences. Driving sequences are also used for several minigames, such as pulling innocent drivers over for fabricated felonies. In keeping with the developer's heritage from the LucasArts adventure games, Sam & Max Save the World is designed so that the player characters cannot die or reach a complete dead-end.
Point-and-clickAdventureComedyMysteryepisodicsteambromanceachievementscrimedark humorcameraeaster eggsingingdigital distributionsingle-player onlyplaying cardsWii, PC (Microsoft Windows), Xbox 360
Log it
Sign in to log this.
Where do you stand?
Three questions people argue about. Answer first, then see how your circle and the community split.
Is this Telltale Games's best work?
Sign in to answerBe the first to answer.
Is it the best point-and-click game of its decade?
Sign in to answerBe the first to answer.
Would Sam & Max: Save the World hit harder if it came out today rather than in 2007?
Sign in to answerBe the first to answer.
Ask the title a question
Answered from the reviews and content notes on file, never made up. If nothing on file settles it, it says so.
Character
Comic, cool, resolved and warm.
- gravecomic
- cooloverwhelming
- resolvedopen-ended
- warmbleak
- intimateepic
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- Wii, PC (Microsoft Windows), Xbox 360
- Developer
- Telltale Games
- Publisher
- JoWooD Productions Software, The Adventure Company
- Released
- July 18, 2007
- Modes
- Single player
- Perspective
- Third person, Text
IGDB rating 7.9/10 from 56 ratings.
Screenshots






Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Sam & Max Hit the Road 199382% alikeBoth cool, comic, resolved.
Time Gentlemen, Please! 200975% alikeBoth comic, cool, unpretentious.
Both cool, comic, resolved.
Day of the Tentacle 199371% alikeBoth cool, comic, resolved.
The Curse of Monkey Island 199771% alikeBoth comic, cool, resolved.
Blazing Dragons 199670% alikeBoth cool, comic, resolved.
Both cool, comic, epic.
Orion Burger 199669% alikeBoth cool, comic, unpretentious.
Sleeper 197372% alikeFilm · Both comic, cool.
Ghostbusters 198472% alikeFilm · Both comic, resolved, cool.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









