

Day of the Tentacle 1993
Developed by LucasArts
- Point-and-click, Adventure, Fantasy, Science fiction
Day of the Tentacle, also known as Maniac Mansion II: Day of the Tentacle, is a 1993 graphic adventure game developed and published by LucasArts. It is the sequel to the 1987 game Maniac Mansion. The game's plot follows Bernard Bernoulli and his friends Hoagie and Laverne as they attempt to stop the evil Purple Tentacle — a sentient, disembodied tentacle — from taking over the world. The player takes control of the three and solves puzzles while using time travel to explore different periods of history. Dave Grossman and Tim Schafer co-led the game's development, their first time in such a role. The pair carried over a limited amount of elements from Maniac Mansion and forwent the character selection aspect to simplify development. Inspirations included Chuck Jones cartoons and the history of the United States. Day of the Tentacle is the eighth LucasArts title to use the SCUMM engine, and the company's first title to feature voice acting. The game was released simultaneously on floppy disk and CD-ROM to critical acclaim and commercial success. Critics focused on its cartoon-style visuals and comedic elements. Day of the Tentacle has featured regularly in lists of "top" games published more than two decades after its release, and aspects have been referenced in popular culture. Five years after the events of Maniac Mansion, the mutant Purple Tentacle drinks toxic sludge from a river behind Dr. Fred's laboratory, which makes him far more intelligent and gives him a thirst for world domination. Answering a plea for help, the nerd Bernard Bernoulli travels to the Edison family motel with his housemates Laverne and Hoagie. When Purple Tentacle escapes to pursue his plans, Dr. Fred hatches a scheme to send the three friends back in time to stop the sludge at its source, but the faulty time machine strands each of them in a different era.
Point-and-clickAdventureFantasyScience fictionHistoricalComedyalienstime travelworld dominationdystopianhorsemummytime manipulationfemale protagonisthamstersteammultiple protagonistscartoon graphicsMac, DOS, Amiga
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Character
Cool, resolved, comic and epic.
- cooloverwhelming
- resolvedopen-ended
- gravecomic
- intimateepic
- character-ledplot-driven
Who loves it, who doesn't
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Reviews
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About the game
- Platforms
- Mac, DOS, Amiga
- Developer
- LucasArts
- Publisher
- LucasArts
- Released
- June 25, 1993
- Modes
- Single player
- Perspective
- Side view
- Engine
- SCUMM
- Time to beat
- 5 h rushed · 7 h main story · 12 h completionist
IGDB rating 8.8/10 from 465 ratings.
Screenshots




Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
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Both cool, epic, resolved.
Film · Both resolved, comic, cool.
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