Game

Jr. Pac-Man 1983

Developed by Atari, Bally Midway

  • Puzzle, Arcade, Action

The gameplay of Jr. Pac-Man is similar to that of its predecessors: The player controls the titular Jr. Pac-Man and scores points by eating all of the dots in the maze. Four ghosts roam the maze and attempt to capture him. The player can eat an energizer to turn the ghosts blue, making them vulnerable for a short time and allowing the player to eat them, sending their eyes back to their home base. When all the dots are cleared, a new maze is presented and gameplay resumes.

PuzzleArcadeActionghostsmascotdeathmazeside-scrollingartificial intelligencehigh scoreanthropomorphismcatcollectiblesnon-humanoid protagonistfemale antagonistArcade, Atari 2600, Commodore C64/128/MAX, Atari 5200, DOS

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Character

Plot-driven, earnest, cool and intimate.

  • character-ledplot-driven
  • earnestironic
  • cooloverwhelming
  • intimateepic
  • resolvedopen-ended

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