

In the year 1986, Tommy Vercetti is heavily indebted to his mafia superiors after a drug deal gone awry, but his dreams of taking over Vice City (based on Miami) push him down a different path. Featuring a wide variety of vehicles and weapons, radio stations playing hit songs from the era and an intense atmosphere, GTA: Vice City is an open-world sandbox satire of '80's Miami. Welcome to Vice City. Welcome to the 1980s. Having just made it back onto the streets of Liberty City after a long stretch in maximum security, Tommy Vercetti is sent to Vice City by his old boss, Sonny Forelli. They were understandably nervous about his re-appearance in Liberty City, so a trip down south seemed like a good idea. But all does not go smoothly upon his arrival in the glamorous, hedonistic metropolis of Vice City. He's set up and is left with no money and no merchandise. Sonny wants his money back, but the biker gangs, Cuban gangsters, and corrupt politicians stand in his way. Most of Vice City seems to want Tommy dead. His only answer is to fight back and take over the city himself.
ShooterRacingAdventureArcadeActionComedySandboxOpen worldmotorcycle1980sbloodycarsmurderdrugsorganized crimeadultdeathbmxXbox, PlayStation 3, PC (Microsoft Windows), Mac, PlayStation 2
Log it
Sign in to log this.
Where do you stand?
Three questions people argue about. Answer first, then see how your circle and the community split.
Is this Rockstar North's best work?
Sign in to answerBe the first to answer.
Would Grand Theft Auto: Vice City hit harder if it came out today rather than in 2002?
Sign in to answerBe the first to answer.
Has Grand Theft Auto: Vice City aged badly?
Sign in to answerBe the first to answer.
Ask the title a question
Answered from the reviews and content notes on file, never made up. If nothing on file settles it, it says so.
Character
Nostalgic, plot-driven, classical in form and unpretentious.
- contemporarynostalgic
- character-ledplot-driven
- classical in formformally daring
- unpretentiousprestige
- cooloverwhelming
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- Xbox, PlayStation 3, PC (Microsoft Windows), Mac, PlayStation 2
- Developer
- Rockstar North
- Publisher
- Rockstar Games, Take-Two Interactive
- Released
- October 27, 2002
- Modes
- Single player
- Perspective
- Third person
- Engine
- RenderWare
- Time to beat
- 876 h rushed · 135 h main story · 182 h completionist
IGDB rating 9.1/10 from 3159 ratings.
Screenshots






Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Rosenkreuzstilette 200766% alikeBoth nostalgic, unpretentious, plot-driven.
Both unpretentious, plot-driven, nostalgic.
Both unpretentious, plot-driven, cool; this one is more contemporary.
Both unpretentious, cool, plot-driven.- 2112: A Field Trip 200160% alikeBoth unpretentious, plot-driven.
Far East of Eden: Ziria 198960% alikeBoth plot-driven, cool.
Super Neptunia RPG 201860% alikeBoth nostalgic, unpretentious, plot-driven; this one is more raw.
Duke Nukem 3D 199659% alikeBoth plot-driven, unpretentious, cool.
Film · Both classical in form, unpretentious, plot-driven.
The Lost Boys 198763% alikeFilm · Both classical in form, unpretentious, cool.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










