Game

Onore no Shinzuru Michi wo Yuke 2009

Developed by Silicon Studio

  • Puzzle, Action, Fantasy, Historical

An action puzzle game based on karakuri, ukiyo-e art, and The Fifty-Three Stations of the Tokaido. Controlling a series of ninjas, players must work to advance through a series of floors against a time limit, working together with the replays of their past attempts in order to succeed.

PuzzleActionFantasyHistoricalPlayStation Portable

Log it

Sign in to log this.

Where do you stand?

Three questions people argue about. Answer first, then see how your circle and the community split.

  • Would Onore no Shinzuru Michi wo Yuke hit harder if it came out today rather than in 2009?

    Sign in to answer

    Be the first to answer.

  • Is it style over substance?

    Sign in to answer

    Be the first to answer.

  • Has Onore no Shinzuru Michi wo Yuke aged badly?

    Sign in to answer

    Be the first to answer.

Ask the title a question

Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.

Character

Plot-driven, earnest, grave and cool.

  • character-ledplot-driven
  • earnestironic
  • gravecomic
  • cooloverwhelming
  • warmbleak

Who loves it, who doesn't

No profiled raters yet.