

Bakushou!! Jinsei Gekijoh 1989
Developed by Taito
- Simulator, Strategy, Quiz/Trivia, Card & Board Game
The first game in the Bakushou!! Jinsei Gekijoh series and is a four-player NES board game simulation that plays like Milton Bradley's The Game of Life. It was only released in Japan on March 17th 1989. Bakushou!! Jinsei Gekijoh ("Burst of Laughter!! Theater of Life") is the first game in a long-running series developed and published by Taito for the Nintendo Entertainment System in Japan that allows players to live an entire lifetime, moving through various stages of life and accruing as much wealth as possible. It is based on the Jinsei Game, or The Game of Life as it is known in the west. Up to four human players take turns moving around a board by a number of squares as indicated by dice rolls and make various life decisions, or are passively shown events happening to them, which determine their success. The game was followed by two sequels for the NES and four for the SNES.
SimulatorStrategyQuiz/TriviaCard & Board GameFamily Computer
Log it
Sign in to log this.
Where do you stand?
Three questions people argue about. Answer first, then see how your circle and the community split.
Has Bakushou!! Jinsei Gekijoh aged badly?
Sign in to answerBe the first to answer.
Ask the title a question
Answered from the reviews and content notes on file, never made up. If nothing on file settles it, it says so.
Character
Plot-driven, classical in form, warm and cool.
- character-ledplot-driven
- classical in formformally daring
- warmbleak
- cooloverwhelming
- sparerichly built
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- Family Computer
- Developer
- Taito
- Publisher
- Taito
- Released
- March 17, 1989
- Modes
- Single player
- Perspective
- Bird view / Isometric
Screenshots



Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Both plot-driven, warm, classical in form.
Pinky and the Brain: World Conquest82% alikeBoth plot-driven, classical in form, warm.
Nankin no Adventure 198881% alikeBoth plot-driven, classical in form, spare.
Bakushou!! Ai no Gekijou 199080% alikeBoth plot-driven, warm, classical in form.
Both plot-driven, classical in form, warm.
Both classical in form, warm, spare.
Gambler Jiko Chuushinha 198877% alikeBoth plot-driven, warm, classical in form.
21 Emon: Mezase! Hotel-Ou 199477% alikeBoth plot-driven, warm, cool.
Scooby-Doo, Where Are You! 196964% alikeSeries · Both classical in form, spare, warm.
The Scooby-Doo/Dynomutt Hour 197662% alikeSeries · Both classical in form, warm, cool.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










