

Spaceward Ho! 1992
Developed by Delta Tao Software
- Strategy, Turn-based strategy (TBS), Tactical, Science fiction
Spaceward Ho! is a turn-based science fiction computer strategy game that was written by Peter Commons, designed by Joe Williams (Joedelta) and published by Delta Tao Software. The first version was released in 1990, and further upgrades followed regularly; the current version, 5.0.5, was released on July 8, 2003. It has received wide recognition in the Macintosh community, for example being inducted into the Macworld Game Hall of Fame. Spaceward Ho! can be categorized in the 4X game genre (eXplore, eXpand, eXploit, eXterminate) with a theme of galactic conquest. It took many elements of its design from the earlier Reach for the Stars, but expanded on many of that game's basic themes while taking advantage of the larger memory and better graphics available on the Mac platform.
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Character
Plot-driven, cool, earnest and classical in form.
- character-ledplot-driven
- cooloverwhelming
- earnestironic
- classical in formformally daring
- gravecomic
Who loves it, who doesn't
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Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.
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About the game
- Platforms
- PC (Microsoft Windows), iOS, Mac, DOS, Amiga
- Developer
- Delta Tao Software
- Publisher
- New World Computing, Delta Tao Software
- Released
- December 31, 1992
- Modes
- Single player
- Perspective
- Bird view / Isometric, Text
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Sid Meier's Civilization II 199685% alikeBoth plot-driven, earnest, cool.
Sid Meier's Colonization 199485% alikeBoth plot-driven, earnest, cool.
Both earnest, plot-driven, grave.
Sid Meier's Civilization III 200183% alikeBoth plot-driven, cool, earnest.
Ankh 3: Ramusesu Dai-ou no Nazo 199782% alikeBoth earnest, grave, classical in form.
Through the Ages 201781% alikeBoth plot-driven, earnest, grave.
Taikou Risshiden V 200481% alikeBoth earnest, cool, plot-driven.
Ankh 2: Tutankhamun no Nazo 199680% alikeBoth earnest, grave, plot-driven.
Film · Both earnest, grave, classical in form.
Film · Both classical in form, grave, earnest.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









