

In January 2009 Lumines Supernova was released on the PlayStation Network. It has all the features of Lumines Live! (with the exception of online multiplayer) as well as the sequencer from Lumines II and a new mode, DigDown Mode. DigDown Mode is a timed mode where the player has to clear two vertical lines within a time limit to move "down" to the next stage.
MusicPuzzleActionScience fictionKidsblocksabstracthigh scoremusic and rhythmplatform exclusiveplaystation trophiesabstract art stylesynaesthesiaPlayStation 3
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Three questions people argue about. Answer first, then see how your circle and the community split.
Would Lumines Supernova hit harder if it came out today rather than in 2008?
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Has Lumines Supernova aged badly?
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Is this Q Entertainment's best work?
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Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.
Character
Grave, earnest, plot-driven and spare.
- gravecomic
- earnestironic
- character-ledplot-driven
- sparerichly built
- cooloverwhelming
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- PlayStation 3
- Developer
- Q Entertainment
- Publisher
- Q Entertainment
- Released
- December 18, 2008
- Modes
- Single player, Multiplayer
- Perspective
- Side view
IGDB rating 6.0/10 from 1 ratings.
Screenshots






Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










