

Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.
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Character
Earnest, spare, plot-driven and grave.
- earnestironic
- sparerichly built
- character-ledplot-driven
- gravecomic
- cooloverwhelming
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About the game
- Platforms
- Arcade, Apple IIGS, Web browser, PC-8800 Series, Commodore C64/128/MAX, Atari Lynx, Sega Mega Drive/Genesis, Atari ST/STE, Mac, DOS, Amiga, Nintendo Entertainment System
- Developer
- Logical Design Works
- Publisher
- Tec Toy, Technos Japan, Rainbow Arts, California Dreams, American Technos, Electronic Arts, Sega Entertainment, Atari, Acclaim Japan
- Released
- October 1, 1989
- Modes
- Single player, Multiplayer
- Perspective
- First person
- Time to beat
- 5 min rushed · 30 min main story · 1 h completionist
IGDB rating 7.8/10 from 19 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Beatmania 199786% alikeBoth earnest, spare, grave.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.







