

Mario Clash is the first 3D stereoscopic Mario game released for the Virtual Boy. The game is a return to the style of the original Mario Bros. To progress through the game, Mario must knock enemies off platforms using Turtle Shells. There are always two Koopas; if one gets knocked off, another one takes its place. Many enemies need to be hit from the side, thus Mario must throw shells from the background to the foreground and vice-versa in order to knock them off. The Clash House Tower has been invaded by bad guys. It's up to Mario to clear them out, throwing Koopa shells to knock them away. Take care as you battle in dangerous rooms of narrow ledges connected by pipes.
PlatformArcadeActionhigh scorenintendo switch online - expansion packVirtual Boy
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Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.
Character
Plot-driven, earnest, cool and resolved.
- character-ledplot-driven
- earnestironic
- cooloverwhelming
- resolvedopen-ended
- intimateepic
Who loves it, who doesn't
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Reviews
No reviews yet.
About the game
- Platforms
- Virtual Boy
- Developer
- Nintendo R&D1
- Publisher
- Nintendo
- Released
- September 28, 1995
- Modes
- Single player
- Perspective
- Third person
Screenshots




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Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










