

Warcraft III: Reign of Chaos 2002
Developed by Blizzard Entertainment
- Real Time Strategy (RTS), Strategy, Fantasy, Warfare
Warcraft III: Reign of Chaos is a real-time strategy game set in the high fantasy world of Azeroth. Players control one of four factions, the Human Alliance, Orcish Horde, Night Elves, or Undead Scourge, each with unique units, structures, and hero characters that gain experience and abilities through combat. The single-player campaign follows a sequential narrative across four faction-specific chapters. Multiplayer is supported through Battle.net with ranked matchmaking. The game includes a World Editor that allows players to create custom maps and scenarios, which gave rise to influential community creations including the mod Defense of the Ancients. Several years after the wars between Humans and Orcs, an uneasy peace has settled over Azeroth. The defeated Orcs languish in internment camps, and the Human Alliance has begun to fracture without a common enemy. But a demonic army called the Burning Legion, having once corrupted the Orcs and sent them to invade Azeroth, is preparing a second assault on the world. The story follows three paths that intertwine. Prince Arthas Menethil, a young paladin of Lordaeron, investigates a spreading plague that transforms its victims into undead servants, and his obsessive pursuit of the plague's source drives him toward a cursed blade and a terrible transformation. Orc warchief Thrall, warned by a mysterious prophet of the coming destruction, leads his people across the sea to the forgotten continent of Kalimdor in search of a new home. And Tyrande Whisperwind, leader of the ancient Night Elves, must defend her sacred lands from both the newcomers and the demonic invasion that follows. As the Burning Legion marches toward a source of power that could corrupt the entire world, these three factions must decide whether old hatreds or survival will define them.
Real Time Strategy (RTS)StrategyFantasyWarfareorcselveshorsereal-timeundeadsequelsword & sorceryclanrivaling factionspictographic level designrpg elementsnever-endingPC (Microsoft Windows), Mac
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Character
Epic, earnest, grave and classical in form.
- intimateepic
- earnestironic
- gravecomic
- classical in formformally daring
- character-ledplot-driven
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About the game
- Platforms
- PC (Microsoft Windows), Mac
- Developer
- Blizzard Entertainment
- Publisher
- Sierra Entertainment, Capcom, Blizzard Entertainment
- Released
- July 3, 2002
- Modes
- Single player, Multiplayer
- Perspective
- Bird view / Isometric
- Time to beat
- 28 h main story
IGDB rating 9.1/10 from 1674 ratings.
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