

Tales of Symphonia: Dawn of the New World 2008
Developed by Namco Tales Studio
- Role-playing (RPG), Action, Open world, Romance
Set two years after the events of the award-winning Tales of Symphonia for the Nintendo GameCube, Dawn of the New World follows the journey of two new young heroes, Emil Castagnier and Marta Lualdi, as they seek to uncover the mystery of why their world has fallen into ruin. In their quest, their paths will cross with the original cast of Tales of Symphonia including Lloyd and Colette, as well as a summon spirit known as Ratatosk who claims to be the lord of all monsters. Advancing the combination of story, characters and real-time battles of Tales of Symphonia, Dawn of the New World introduces a new monster recruitment feature in which players can capture more than 200 unique enemies and train them to actively participate in battle. Players can then feed these monsters to make them more effective, and even evolve them into several new fearsome forms. The game also features an updated real-time battle system that lets players move freely in all directions around the battlefield, execute powerful unison attacks and take advantage of a new elemental alignment system for even more strategic depth. Dawn of the New World gives players complete control over a full roster of Tales of Symphonia characters and ally monsters, letting them customize their adventure party into hundreds of unique combinations. Two years after the twin worlds of Sylvarant and Tethe'alla were merged into one, the land is thrown into turmoil. Maps have become useless, climates have gone wild, and old tensions between the two peoples have boiled over into open conflict. When the Church of Martel clashes with an insurgent group called the Vanguard, the city of Palmacosta is caught in the crossfire and burned in a massacre remembered as the Blood Purge, an atrocity blamed on the hero Lloyd Irving. Among the survivors is a timid boy named Emil Castagnier, who watches his parents die and vows to find answers. His path soon crosses with Marta Lualdi, a girl carrying the mysterious Core of Ratatosk, the slumbering spirit whose disturbance has thrown the world out of balance. Pledging himself as a Knight of Ratatosk, Emil sets out with Marta to restore harmony to a fractured world.
Role-playing (RPG)ActionOpen worldRomanceanimedeathelvesmultiple endingsdogsequelgood vs evilsword & sorceryexplosionanthropomorphismstudentsleveling upWii
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Character
Epic, earnest, classical in form and grave.
- intimateepic
- earnestironic
- classical in formformally daring
- gravecomic
- sparerichly built
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- Wii
- Developer
- Namco Tales Studio
- Publisher
- Bandai Namco Entertainment
- Released
- June 26, 2008
- Modes
- Single player, Co-operative, Split screen
- Time to beat
- 25 h rushed · 35 h main story · 50 h completionist
IGDB rating 6.6/10 from 51 ratings.
Screenshots






Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Wild Arms 3 200289% alikeBoth epic, earnest, classical in form.
Tales of Destiny II 200087% alikeBoth epic, earnest, classical in form.
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Wild Arms 2 199986% alikeBoth epic, earnest, classical in form.
Both epic, earnest, classical in form.
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The Legend of Dragoon 199984% alikeBoth earnest, epic, grave.
Film · Both earnest, epic, classical in form.
The Golden Compass 200783% alikeFilm · Both earnest, epic, classical in form.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.








