

Tales of Destiny 2 2002
Developed by Alfa System, Namco Tales Studio, Telenet Japan
- Role-playing (RPG), Adventure, Action, Fantasy
Tales of Destiny 2 is a direct sequel to the Playstation's Tales of Destiny. The game's battle system retains the same fluid, fast-paced action combat of its predecessor Tales of Eternia, but adds a range of experimental features including a stamina gauge and a fairly high level of character, equipment, and skill customisation. The story follows Kyle Dunamis, a young boy with dreams of becoming a great hero like his father Stahn, the hero of the first game. When Kyle sets off one day to the local ruins with his adopted brother Loni, hoping to land an enormous lens that will help to fund his mother Rutee's orphanage, he crosses paths with Reala, a mysterious girl who claims to be searching for a hero. Kyle's determination to prove himself the very same hero that Reala is searching for leads him into conflict with the seemingly benevolent Fortuna Sect, and sends him on a wild journey across time that brings him into contact with many prominent figures from the first game. The skits that the series is now well known for make a return as well, with characters represented in these sequences by full body portraits for the first time in the series. These portraits, along with the rest of the game's character art, are handled by Mutsumi Inomata, returning to the series after her work on Destiny and Eternia. Inomata's distinctive style, easily identifiable by her character's long, slender limbs and unconventional fashion, is not to all tastes, but several of the game's characters have enjoyed enduring popularity among series fans, ranking within official listings of the series' most popular characters, and making appearances across other media.
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Character
Earnest, epic, resolved and unpretentious.
- earnestironic
- intimateepic
- resolvedopen-ended
- unpretentiousprestige
- classical in formformally daring
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Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.
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About the game
- Platforms
- PlayStation Portable, PlayStation 2
- Developer
- Alfa System, Namco Tales Studio, Telenet Japan
- Publisher
- Namco
- Released
- November 28, 2002
- Modes
- Single player, Multiplayer
- Perspective
- Third person, Side view
- Time to beat
- 30 h rushed · 40 h main story · 55 h completionist
IGDB rating 9.0/10 from 9 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Tales of Destiny 199786% alikeBoth earnest, epic, resolved.
Indivisible 201985% alikeBoth earnest, epic, classical in form.
Mega Man Legends 199784% alikeBoth earnest, epic, resolved.
Dust: An Elysian Tail 201281% alikeBoth earnest, epic, classical in form.
Tales of Legendia 200580% alikeBoth earnest, epic, classical in form.
Tevi 202380% alikeBoth earnest, epic, classical in form.
Klonoa: Door to Phantomile 199780% alikeBoth earnest, epic, resolved.
Grandia 199779% alikeBoth earnest, epic, resolved.
Alchemy of Souls 202279% alikeSeries · Both earnest, epic, classical in form.
Film · Both earnest, epic, classical in form.
Often played with
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