

World of Goo is a multiple award winning physics based puzzle / construction game made entirely by two guys. Drag and drop living, squirming, talking, globs of goo to build structures, bridges, cannonballs, zeppelins, and giant tongues. The millions of Goo Balls that live in the beautiful World of Goo are curious to explore - but they don't know that they are in a game, or that they are extremely delicious. Congratulations, and good luck! Initially, pipes appear throughout the land, waking up many sleeping Goo Balls who have gone undisturbed until this, as they are filled with a childlike sense of curiosity and naivety they build themselves towards the pipes. Upon reaching the pipe entrance, the Goo Balls are sucked by the pipe system into the "World of Goo Corporation" main building where they are processed into many products, for example an energy drink. The excess Goo Balls are left outside the Corporation headquarters where they together begin to build a giant tower. At the end of the first chapter, some Goo Balls escape from a Corporation building by attaching themselves to eyeballs which have the ability to fly. The chapter ends with the Goo Balls "seeing far away new lands".
PuzzleSimulatorStrategyIndieComedySandboxcasualgravityphysics2dconstructionsteamoverworldachievementsbuildingabstractsteam achievementssingle-player onlyLinux, Wii, Windows Phone, Android, PC (Microsoft Windows), iOS
Log it
Sign in to log this.
Where do you stand?
Three questions people argue about. Answer first, then see how your circle and the community split.
Is it the best puzzle game of its decade?
Sign in to answerBe the first to answer.
Would World of Goo hit harder if it came out today rather than in 2008?
Sign in to answerBe the first to answer.
Is World of Goo a masterpiece, not merely a very good game?
Sign in to answerBe the first to answer.
Ask the title a question
Answered from the reviews and content notes on file, never made up. If nothing on file settles it, it says so.
Character
Plot-driven, contemporary, meticulous and contemplative.
- character-ledplot-driven
- contemporarynostalgic
- rawmeticulous
- contemplativerelentless
- cooloverwhelming
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- Linux, Wii, Windows Phone, Android, PC (Microsoft Windows), iOS, Mac, Nintendo Switch
- Developer
- 2D Boy
- Publisher
- 2D Boy, Tomorrow Corporation, Brighter Minds, Microsoft Game Studios
- Released
- October 13, 2008
- Modes
- Single player, Co-operative
- Perspective
- Side view
- Time to beat
- 6.5 h rushed · 7 h main story · 10 h completionist
IGDB rating 8.3/10 from 343 ratings.
Screenshots






Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Superliminal 201972% alikeBoth plot-driven, contemporary.
Subsurface Circular 201771% alikeBoth contemporary.
Portal 2 201165% alikeBoth plot-driven, contemporary; this one is more classical in form.
Portal 200764% alikeBoth plot-driven, contemporary.
Ghost Trick: Phantom Detective 201063% alikeBoth contemporary.
Supraworld 202562% alikeBoth plot-driven.
Reigns: Her Majesty 201762% alikeBoth plot-driven.
Yoku's Island Express 201862% alikeBoth plot-driven.
Pom Poko 199467% alikeFilm · Close across the board.
Ultra City Smiths 202163% alikeSeries · Both contemporary.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










