Game

Hover Racing 1997

Developed by Tomokazu Sato

  • Racing, Science fiction

Hover Racing was created by a small team of university students led by designer Tomokazu Sato and primary composer Hiroaki Ohmori between April and November of 1997, a concise but polished clone of futuristic racing games like F-Zero X and Wipeout. The core gameplay consists of 3 Grand Prix with 3 tracks each, as well your usual practice and time attack modes.

Log it

Sign in to log this.

Character

Not read yet. Character is read in the background after the first visit.

Who loves it, who doesn't

No profiled raters yet.

Ask the title

A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.

YesNoUnclear