

Keeper is an action/puzzle game developed by Fupac and published by Bullet-Proof Software, and released only in Japan for the Super Famicom.
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Three questions people argue about. Answer first, then see how your circle and the community split.
Would Keeper hit harder if it came out today rather than in 1993?
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Has Keeper aged badly?
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Is the story better than the gameplay?
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Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.
Character
Plot-driven, earnest, cool and spare.
- character-ledplot-driven
- earnestironic
- cooloverwhelming
- sparerichly built
- gravecomic
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- Sharp X68000, PC (Microsoft Windows), PlayStation, Super Famicom
- Developer
- Fupac
- Publisher
- Bullet-Proof Software, ASCII Corporation, Success, Datam Polystar
- Released
- December 25, 1993
- Modes
- Single player, Multiplayer, Co-operative, Split screen
- Perspective
- Side view
IGDB rating 3.6/10 from 1 ratings.
Screenshots






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Film · Both earnest, classical in form, cool.
Often played with
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