Game

International Karate + 1987

Developed by System 3 Software, System 3 Software

  • Fighting, Hack and slash/Beat 'em up, Action

Call it a sequel... And you'll land up flat on your back. They called International Karate "the greatest Karate beat' em up yet" (Commodore User). And who are we to argue? But Archer Maclean has come up with a stunner: A third fighter. An amazing animated background. New moves (including double head-kick and a spectacular backflip). Re-mixed music by Rob Hubbard. And Balls!

FightingHack and slash/Beat 'em upActionmartial artswii virtual consoleAmiga CD32, Commodore C64/128/MAX, ZX Spectrum, Wii, Atari ST/STE, Amiga

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Three questions people argue about. Answer first, then see how your circle and the community split.

  • Is it the best fighting game of its decade?

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  • Has International Karate + aged badly?

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  • Would International Karate + hit harder if it came out today rather than in 1987?

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Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.

Character

Plot-driven, spare, intimate and cool.

  • character-ledplot-driven
  • sparerichly built
  • intimateepic
  • cooloverwhelming
  • warmbleak

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