

A simulation game for PS1 released only in Japan. Toys Dream tells the story of 4 young kids (Mio, Peet, Max & Beretta) in the year 1889 that when their father died have to take care of the family business and have to build different toys. To do that they will have to explore the town in search of different items to build the new toys, and also visit the people of the town to get toys request from the town shops and other people of the town. Once they got toys requests they have to build them and them sell the toys to earn more money but if they don't make the job request in time they will lose that job request. The boys can also carry a limited weight of materials and they also got a stamina bar that will decrease more or less each day depending of the jobs they got to do in that day. They can use the materials to build new items that will allow them to create new machines that they will need to fullfill the jobs.
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Character
Earnest, plot-driven, grave and classical in form.
- earnestironic
- character-ledplot-driven
- gravecomic
- classical in formformally daring
- unpretentiousprestige
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About the game
- Platforms
- PlayStation 3, PlayStation, PlayStation Portable
- Developer
- Mediamuse
- Publisher
- KSS Media Entertainment, GungHo Online Entertainment
- Released
- November 26, 1998
- Modes
- Single player
- Perspective
- Third person, Bird view / Isometric
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Both earnest, plot-driven, classical in form.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










