Game

The Getaway 2002

Developed by Team Soho

  • Shooter, Racing, Action, Open world

The Getaway is a sandbox crime game set in London. It is inspired by British gangland films Get Carter and Snatch. Initially, the release of the game was to coincide with the launch of the PlayStation 2 in 2000, but was delayed by 27 months due to the difficulty of re-creating large areas of London in high resolution. Parts of The Getaway feature in various episodes of Graham Duff's Ideal.

ShooterRacingActionOpen worldmurderorganized crimepolicedrivinggangslondonaction-adventurebuildingcrimenudityrock paper scissorsone-man armyPlayStation 2

Log it

Sign in to log this.

Where do you stand?

Three questions people argue about. Answer first, then see how your circle and the community split.

  • Has The Getaway aged badly?

    Sign in to answer

    Be the first to answer.

  • Would The Getaway hit harder if it came out today rather than in 2002?

    Sign in to answer

    Be the first to answer.

  • Is the open world mostly padding?

    Sign in to answer

    Be the first to answer.

Ask the title a question

Answered from the reviews and content notes on file, never made up. If nothing on file settles it, it says so.

Character

Earnest, plot-driven, unpretentious and grave.

  • earnestironic
  • character-ledplot-driven
  • unpretentiousprestige
  • gravecomic
  • contemporarynostalgic

Who loves it, who doesn't

No profiled raters yet.