

Profezia (Italian for "prophecy") is an adventure game with a multiple-choice interface and a medieval theme. Whenever an action is to be taken, the player is presented with a set of choices, which will affect the rest of the adventure. Profezia is set in the Middle Ages, in a mountain area between the two Italian regions of Abruzzo and Lazio. The player takes control of a mercenary who has been hired to retrieve a golden crown from the castle of Capistrello, where Duke Attilio intends to use it on an ancient Pagan rite. There is no unique path to complete the game: the player may follow alternate branches, provided that the actions which follow are coherent with their previous choices.
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Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.
Character
Earnest, grave, plot-driven and contemplative.
- earnestironic
- gravecomic
- character-ledplot-driven
- contemplativerelentless
- cooloverwhelming
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- Amiga
- Developer
- Trecision S.p.A.
- Publisher
- Genias
- Released
- December 31, 1991
- Modes
- Single player
- Perspective
- Text
Screenshots



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