Game

Hook 1992

Developed by Ukiyotei

  • Platform, Action

In this video game adaption of the Steven Spielberg film Hook, the player takes the role of a grown-up Peter Pan, whose kids have been kidnapped by Captain Hook. Tinker Bell takes Peter back to Neverland where he must again become Pan and reclaim his children. These versions are side-scrolling platform games. The Genesis, Sega CD, and Super NES versions all have 11 levels, While the Game Gear version has only 8. Each version features various locations that include caves, forests, lagoons, and snowy mountains. Throughout the game, the player must defend against Hook's pirate henchmen, as well as spiders, snakes, and skeletons. Peter Pan's primary weapon is a dagger. After completing the first level, the player receives the golden sword as a weapon, capable of shooting balls of energy. If the player is attacked, Peter Pan drops the sword and must use the dagger, while the golden sword can sometimes be retrieved in the following level. The player's health meter is measured as leaves. The player begins with two leaves, and loses one each time an enemy attacks. The player can collect additional leaves throughout the game to increase the health meter, for a maximum total of four leaves. Fruits that are scattered throughout each level can be collected to refill the player's health meter. After collecting pixie dust, Peter Pan has the ability to fly for short periods of time, until the Fly Meter becomes empty. Tinker Bell appears throughout the game to refill the Fly Meter. The game does not include a password feature. Your blood is pumping and a chill races down your spine. You've finally come face-to-face with the most infamous pirate of them all, Captain Hook, the fiend who's kidnapped your children and sworn never to let them go. As Peter Pan, this is the fight of your life. Everything that came before — your duel with Rufio, your battles against the pirates, even your soaring flights high above Neverland — are nothing compared to this moment.

PlatformActionbased on - movieretroachievementsSuper Nintendo Entertainment System, Sega Mega Drive/Genesis, Sega CD, Super Famicom

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Earnest, plot-driven, classical in form and resolved.

  • earnestironic
  • character-ledplot-driven
  • classical in formformally daring
  • resolvedopen-ended
  • unpretentiousprestige

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