

FightingActionmartial artsCommodore C64/128/MAX, ZX Spectrum
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Answered from the reviews and content notes on file, never made up. If nothing on file settles it, it says so.
Character
Plot-driven, spare, unpretentious and classical in form.
- character-ledplot-driven
- sparerichly built
- unpretentiousprestige
- classical in formformally daring
- cooloverwhelming
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- Commodore C64/128/MAX, ZX Spectrum
- Developer
- Beam Software
- Publisher
- Firebird Software
- Released
- December 31, 1988
- Modes
- Single player, Multiplayer
- Perspective
- Side view
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
SD Hiryuu no Ken 199487% alikeBoth plot-driven, unpretentious, classical in form.
Grabbles86% alikeBoth plot-driven, unpretentious, spare.
Jump Jack 283% alikeBoth plot-driven, unpretentious, spare.
Crashed Lander 201483% alikeBoth plot-driven, spare, unpretentious.
Fist 199683% alikeBoth plot-driven, unpretentious, spare.
Total Knockout83% alikeBoth plot-driven, spare, unpretentious.
Waku Waku 7 199683% alikeBoth plot-driven, spare, classical in form.
Hard Hat Mack 198383% alikeBoth plot-driven, spare, classical in form.
Countdown 198260% alikeSeries · Both plot-driven, spare, classical in form; this one is more contemporary.
Fast N' Loud 201257% alikeSeries · Both unpretentious, classical in form, cool.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









