

Hollywood Monsters is an adventure game by the Spanish developer Pendulo Studios which was originally released in 1997. Due to the bankruptcy of Dinamic Multimedia by 2001, Pendulo's publisher, Four Fat Chicks doubted that an English version of this " little-known and much sought-after" game would be released at the time However the game was re-released for iOS in 2012. The game received an indirect sequel in 2011 known internationally as The Next Big Thing and in Spain as Hollywood Monsters 2. Its style is reminiscent of Lucasarts adventure games like Grim Fandango.[2] The iOS release was localised for English, French, German, Spanish and Italian Two journalists, Sue Bergman and Ron Ashman, are the protagonists of the game. The two work for a Los Angeles newspaper called The Quill but dislike each other and are bitter rivals. In the introductory scene we see the Quill editor telling Ron about a "Monsters' Ball"—a social event where all the Hollywood movie monsters have a big party at the mansion of Otto Hanover, a film producer. The editor stresses that The Quill must cover the event because it is too important to miss. Ron is not enthusiastic, but when Sue comes in Ron tells the editor how important it is that The Quill sends its best reporter and that he is the only one capable of accomplishing the task. This has the expected effect: Sue proclaims that she is the best journalist The Quill has and that there is no way Ron could do a decent job. Sue then proceeds to the Hanover mansion in her little sports car.
Point-and-clickAdventurePC (Microsoft Windows), iOS
Log it
Sign in to log this.
Where do you stand?
Three questions people argue about. Answer first, then see how your circle and the community split.
Has Hollywood Monsters aged badly?
Sign in to answerBe the first to answer.
Would Hollywood Monsters hit harder if it came out today rather than in 1997?
Sign in to answerBe the first to answer.
Is this Pendulo Studios's best work?
Sign in to answerBe the first to answer.
Ask the title a question
Answered from the reviews and content notes on file, never made up. If nothing on file settles it, it says so.
Character
Classical in form, cool, warm and resolved.
- classical in formformally daring
- cooloverwhelming
- warmbleak
- resolvedopen-ended
- unpretentiousprestige
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- PC (Microsoft Windows), iOS
- Developer
- Pendulo Studios
- Publisher
- Dinamic Multimedia, FX Interactive
- Released
- December 31, 1997
- Modes
- Single player
- Perspective
- Side view
Screenshots




Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Both classical in form, cool, warm.
Both classical in form, cool, unpretentious.
Both classical in form, cool, resolved.
Blazing Dragons 199678% alikeBoth classical in form, cool, resolved.
Both classical in form, cool, resolved.
Both classical in form, cool, warm.
Catie in MeowmeowLand 202274% alikeBoth classical in form, cool, unpretentious.
The Saga of Erik the Viking 198474% alikeBoth classical in form, cool, resolved.
Film · Both classical in form, warm, cool.
Scooby-Doo 200273% alikeFilm · Both cool, classical in form, resolved.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









