Game

Chromehounds 2006

Developed by FromSoftware

  • Simulator, Strategy, Action, Fantasy

With dozens of parts to choose from, players are able to create their own giant mech. With a built in squad mechanic, Chromehounds' biggest draw was it's persistent online play.

SimulatorStrategyActionFantasyScience fictionHistoricalmodern warfarepost-apocalypticfuturisticachievementsonlinemechaexplosionplatform exclusivemodern militarypolygonal 3dmicrotransactionvehicle customizationXbox 360

Log it

Sign in to log this.

Where do you stand?

Three questions people argue about. Answer first, then see how your circle and the community split.

  • Has Chromehounds aged badly?

    Sign in to answer

    Be the first to answer.

  • Would Chromehounds hit harder if it came out today rather than in 2006?

    Sign in to answer

    Be the first to answer.

  • Is Chromehounds overrated?

    Sign in to answer

    Be the first to answer.

Ask the title a question

Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.

Character

Plot-driven, grave, earnest and cool.

  • character-ledplot-driven
  • gravecomic
  • earnestironic
  • cooloverwhelming
  • contemporarynostalgic

Who loves it, who doesn't

No profiled raters yet.