

Lore: Aftermath 2009
Developed by Max Gaming Technologies, LLC
- Shooter, Simulator, Action, Science fiction
Lore: Aftermath is a multiplayer action mech-sim, built on Garage Game's 'Torque' engine and was available on their InstantAction web gaming service. Max Gaming Technologies is currently preparing a standalone release of the game in Q4 2012. Aftermath is set 8 years after the events of Dark Horizons Lore - in 2168. The "Machine Wars" had finally ended, after the Eastern Confederation and the Federated States collapsed, from waging a brutal 8 year long war, which had completely drained them of resources. In the wake of the fallen factions, new organizations had begun appearing which included many soldiers from the "Machine War", funded by corporations who were now rich with money and resources after supplying the Machine War for 8 years. As these organizations grew in power and influence, conflicts grew in numbers, so the organizations began setting up their own mechanized armies, using the newest series of MAV's which, unlike the MAVs used in the "Machine Wars", were manually piloted by their pilots and were almost 4 times as large.
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Character
Grave, plot-driven, earnest and classical in form.
- gravecomic
- character-ledplot-driven
- earnestironic
- classical in formformally daring
- unpretentiousprestige
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“Would Lore: Aftermath hit harder if it came out today rather than in 2009?”
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About the game
- Platforms
- PC (Microsoft Windows)
- Developer
- Max Gaming Technologies, LLC
- Publisher
- Garage Games
- Released
- December 31, 2009
- Modes
- Multiplayer, Co-operative
- Perspective
- First person, Third person
- Engine
- Torque 3D
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