

Fireplace 2008
- Simulator
Fireplace is an ambient simulation title developed by independent creator SniperED007 for the Xbox Live Indie Games platform using the Microsoft XNA framework. Released during the 2008 holiday season, this application bypassed traditional gameplay loops to transform the player's television into a realistic, virtual hearth, pioneering the "ambient app" genre on consoles.
Simulatorxbox live indie gamesXbox 360
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Three questions people argue about. Answer first, then see how your circle and the community split.
Would Fireplace hit harder if it came out today rather than in 2008?
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Is it style over substance?
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Has Fireplace aged badly?
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Ask the title a question
Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.
Character
Warm, contemplative, effortless and intimate.
- warmbleak
- contemplativerelentless
- effortlessdemanding
- intimateepic
- gravecomic
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- Xbox 360
- Released
- December 21, 2008
- Perspective
- First person
Screenshots

Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Flower 200954% alikeBoth grave, warm, earnest.
Seashell 202254% alikeBoth warm, intimate, grave; this one is more classical in form.
Reverie 201753% alikeBoth contemplative, warm, effortless; this one is more classical in form.
Before Sunrise 199548% alikeFilm · Both contemplative, intimate, character-led.
Series · Both warm, spare, earnest; this one is more classical in form.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









