

Raiden consists of eight vertical scrolling missions where the player maneuvers the Raiden craft dodging and destroying enemy robots, buildings, ground targets, and aircraft. There are bombs and missile powerups as well as collectable medals which add to the score. When player dies, the fighter's fragments become projectiles that damage enemies. After defeating the Stage 8 boss, the mission is completed, and player receives 1 million points for each completed loop. Afterwards, it will start back to Stage 1. This time around, enemies shoot faster and at a more rapid rate. In the year 2090, Earth has suddenly become the target of deranged aliens known as the Cranassians. Following the invasion, the World Alliance Military builds a new cutting-edge weapon, the Raiden Supersonic Attack Fighter. Based on a captured alien craft, it is humanity's only hope for survival.
ShooterArcadeActionScience fictionshoot 'em upfairyhigh scoreplaystation networkdigital distributionpsone classicslaunch titlesvertical scrollingplaystation tv supportbackwards compatibilityArcade, PlayStation 3, Atari Lynx, Super Nintendo Entertainment System, Sega Mega Drive/Genesis, TurboGrafx-16/PC Engine
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Is it the best shooter game of its decade?
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Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.
Character
Plot-driven, earnest, grave and classical in form.
- character-ledplot-driven
- earnestironic
- gravecomic
- classical in formformally daring
- contemplativerelentless
Who loves it, who doesn't
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About the game
- Platforms
- Arcade, PlayStation 3, Atari Lynx, Super Nintendo Entertainment System, Sega Mega Drive/Genesis, TurboGrafx-16/PC Engine, DOS, FM Towns, Atari Jaguar, PlayStation, PlayStation Portable, Turbografx-16/PC Engine CD, Legacy Mobile Device, Super Famicom
- Developer
- Seibu Kaihatsu
- Publisher
- Hudson Soft, Tecmo, Electro Brain, KID Corp., Bignet, NEC Technologies, Telegames, Mumin Corporation, Atari Corporation, NEC Technologies, Toei Animation, Tec Toy, Micronet, Imagitec Design, fabtek, Hamster Corporation
- Released
- April 1, 1990
- Modes
- Single player, Co-operative
- Perspective
- Bird view / Isometric
- Time to beat
- 1 h rushed · 2 h main story · 4 h completionist
IGDB rating 7.8/10 from 25 ratings.
Screenshots





Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Strikers 1945 II 199789% alikeBoth plot-driven, earnest, grave.
Truxton 198888% alikeBoth plot-driven, earnest, grave.
RayStorm 199688% alikeBoth plot-driven, earnest, grave.
Zanac 198688% alikeBoth plot-driven, earnest, grave.
Gradius 198587% alikeBoth plot-driven, earnest, grave.
Silpheed: The Lost Planet 200087% alikeBoth plot-driven, earnest, grave.
Out Zone 199087% alikeBoth plot-driven, earnest, grave.
Star Soldier 198687% alikeBoth plot-driven, earnest, grave.
Destroy All Monsters 196862% alikeFilm · Both plot-driven, earnest, epic; this one is more effortless.
Mission: Impossible 198861% alikeSeries · Both earnest, classical in form, grave.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










