

Dawn of Discovery: The Harbor 2010
- Simulator, Strategy
A time-management game for the iPhone based on the "Anno" series of RTS games. Ubisoft's first 100% in-house title made just for the iPhone.
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Three questions people argue about. Answer first, then see how your circle and the community split.
Has Dawn of Discovery: The Harbor aged badly?
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Is the slow pace a feature rather than a flaw?
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Answered from the reviews and content notes on file, never made up. If nothing on file settles it, it says so.
Character
Earnest, plot-driven, grave and cool.
- earnestironic
- character-ledplot-driven
- gravecomic
- cooloverwhelming
- warmbleak
Who loves it, who doesn't
No profiled raters yet.
Reviews
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About the game
- Platforms
- iOS
- Released
- March 15, 2010
Screenshots


Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Winning Post 4: Program 2000 200089% alikeBoth earnest, plot-driven, grave.
Both earnest, plot-driven, grave.
Townsmen 201287% alikeBoth plot-driven, earnest, warm.
Le Havre: The Inland Port 201587% alikeBoth plot-driven, earnest, grave.
Both earnest, plot-driven, grave.
Yu-Gi-Oh! Online 200587% alikeBoth earnest, plot-driven, grave.
Carcassonne 201087% alikeBoth plot-driven, earnest, grave.
Keiba Eight Special 2 199486% alikeBoth earnest, plot-driven, grave.
Top Gear 197866% alikeSeries · Both cool, plot-driven, warm.
Thirteen at Dinner 198559% alikeFilm · Both earnest, classical in form, cool; this one is more bleak.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









