

Ankh: The Tales of Mystery is a 3D point-and-click adventure game set in Cairo, Egypt, 500 BC. The player controls the boy Domi Rhadjif who is tasked by his father to help him out with a number of errands, even though there are a number of terrorists outside his house, anachronistically armed with automatic guns. Eventually, Domi has to rescue a princess, deal with the god Osiris, and get rid of the Lybian terrorists. Despite the Egyptian setting, there are numerous modern elements and items used for comical effect. The game uses a classic point-and-click interface. The mouse is used to move around and actions (Use, Look, Pick up, Talk, Give, and Open) can be selected at the bottom of the screen. Domi can pick up various items and store them in an inventory, shown in the bottom right of the screen. It is possible to talk to NPCs and select from multiple dialogue options.
AdventureActionaction-adventureAcorn Archimedes
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Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.
Character
Unpretentious, resolved, plot-driven and cool.
- unpretentiousprestige
- resolvedopen-ended
- character-ledplot-driven
- cooloverwhelming
- rawmeticulous
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About the game
- Platforms
- Acorn Archimedes
- Developer
- Artex Software
- Publisher
- Artex Software
- Released
- February 15, 1998
- Perspective
- Third person
Screenshots

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