Game

Darkstone 1999

Developed by Delphine Software

  • Role-playing (RPG), Action, Fantasy

Darkstone is an action role-playing game with a medieval fantasy setting, played solo or in multiplayer and often compared to Diablo. Players choose from paired character types such as warrior or Amazon, wizard or sorceress, assassin or thief, and monk or priestess, then travel across four increasingly difficult lands to complete quests, fight monsters, and explore dungeons. Gameplay centers on improving character stats and gear, learning spells from spellbooks, and picking up skills like lockpicking and trap disarming, while a central village serves as a hub for trading, banking, and restocking supplies. Randomly selected quests and shifting dungeon layouts vary each playthrough. Long ago, a corrupt monk named Draak turned against Kaliba, the goddess of light, and transformed himself into a dragon. He was defeated once before by the power of the Time Orb, an artifact formed from Kaliba's tears, which was afterward broken into seven crystals and hidden across the four lands of Uma to keep it from his followers. Now Draak has recovered and returned with his minions, creating the Darkstone, a force that drains the life from Uma and spreads death in its wake. The player takes on the role of an adventurer who must journey across Uma, brave its dungeons, and recover the scattered crystals to reforge the Time Orb and confront Draak in his lair.

Role-playing (RPG)ActionFantasybloodymagicundeadleveling upbow and arrowparty systemnon-player charactermanaage progressionlycanthropyPC (Microsoft Windows), PlayStation

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Character

Earnest, plot-driven, grave and classical in form.

  • earnestironic
  • character-ledplot-driven
  • gravecomic
  • classical in formformally daring
  • resolvedopen-ended

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