

The game pits four racers against each other, with up to two of them being player-controlled and the rest being AI opponents. Each race consists of four laps around tracks viewed from an isometric perspective, which enables players to discern the presence of frequent sloping sections spread throughout the game's various tracks. In addition to navigating the turns, racers must also maneuver hills and dips without falling or jumping over the guard rail at the track's edge.
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Character
Plot-driven, cool, unpretentious and warm.
- character-ledplot-driven
- cooloverwhelming
- unpretentiousprestige
- warmbleak
- sparerichly built
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“Is this Silicon & Synapse's best work?”
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“Has Rock n' Roll Racing aged badly?”
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About the game
- Platforms
- Super Nintendo Entertainment System, Sega Mega Drive/Genesis, PC (Microsoft Windows), Game Boy Advance
- Developer
- Silicon & Synapse
- Publisher
- Namco, Interplay Entertainment, Playtronic
- Released
- June 4, 1993
- Modes
- Single player, Multiplayer, Co-operative, Split screen
- Perspective
- Third person, Bird view / Isometric
IGDB rating 8.1/10 from 84 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Sabata 196960% alikeFilm · Both cool, unpretentious, plot-driven.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










