

Richard Scarry's How Things Work In Busytown
- Educational
This is the sequel to "Richard Scarry's Busytown". It is an edutainment game meant to teach children about how things are made and how they work.
Log it
Sign in to log this.
Ask the title a question
Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.
Character
Warm, earnest, plot-driven and classical in form.
- warmbleak
- earnestironic
- character-ledplot-driven
- classical in formformally daring
- cooloverwhelming
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Both earnest, warm, plot-driven.
Sonic X 200787% alikeBoth earnest, plot-driven, classical in form.
Both warm, earnest, plot-driven.
Both earnest, plot-driven, warm.- Momotaro Dentetsu Tokyo 200585% alikeBoth earnest, plot-driven, warm.
Egypte Kids 200185% alikeBoth earnest, warm, plot-driven.
Tonka: Dig'n Rigs 200085% alikeBoth warm, earnest, plot-driven.
Giga Pets Explorer 200685% alikeBoth earnest, warm, plot-driven.
Gadget Man 201270% alikeSeries · Both warm, earnest, classical in form.
Car S.O.S. 201365% alikeSeries · Both classical in form, earnest, warm.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









