

F-Zero Climax is the sixth installment in the F-Zero series and the third to be released for the Game Boy Advance. This is the first F-Zero game to have a built-in track editor without the need for an expansion or add-on. Custom tracks can be saved to one of thirty slots for future use and they can be exchanged with other players via link cable. If memory becomes full or link cable connection cannot be done, the game can generate a password for the track; when it is input on any F-Zero Climax cartridge, the password will generate the track instantly.
RacingScience fictionvehicular combatcyberpunkanti-gravity racingvehicle combatmotorsportsdifficulty levelfuture sportjapan onlyfan translation - englishwii u virtual consolenintendo switch online - expansion packWii U, Game Boy Advance
Log it
Sign in to log this.
Ask the title a question
Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.
Character
Not read yet. Character is read in the background after the first visit.
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- Wii U, Game Boy Advance
- Developer
- Suzak
- Publisher
- Nintendo
- Released
- October 21, 2004
- Modes
- Single player, Multiplayer
- Perspective
- Third person
IGDB rating 6.1/10 from 8 ratings.
Screenshots






Often played with
Similar games per IGDB. Opening one adds it to Curator Co.







