

Close Combat: A Bridge Too Far 1997
Developed by Atomic Games
- Real Time Strategy (RTS), Strategy, Tactical, Historical
Close Combat: A Bridge Too Far, or Close Combat II, is a World War II real-time tactics game, developed by Atomic Games, and released on September 30, 1997. The second installment of the Close Combat series, the game is played on a two-dimensional map, between two players. Close Combat is based on Operation Market Garden; most units in the game are based on those used in 1944, with the exception of a few which are only available in custom games. The game may be played as either the Germans, or the Allies, the latter divided into the British, Americans, and Polish. The game received mainly positive reviews.
Real Time Strategy (RTS)StrategyTacticalHistoricalWarfareworld war ii - ww2militarymoralePC (Microsoft Windows), Mac
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Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.
Character
Earnest, plot-driven, grave and classical in form.
- earnestironic
- character-ledplot-driven
- gravecomic
- classical in formformally daring
- cooloverwhelming
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Reviews
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About the game
- Platforms
- PC (Microsoft Windows), Mac
- Developer
- Atomic Games
- Publisher
- Microsoft
- Released
- September 30, 1997
- Modes
- Single player, Multiplayer
- Perspective
- Bird view / Isometric
Screenshots



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