

Advanced Strategic Command 1998
Developed by Martin Bickel & Steffen Fröhlich
- Strategy, Turn-based strategy (TBS), Science fiction, Warfare
Advanced Strategic Command is a free (GPL), turn-based strategy wargame developed by Martin Bickel, who was a fan of Blue Byte's Battle Isle series but wanted to create a more robust game in the same tradition with greater moddability. The game was completed in development in 2013 and has had updates from time to time since. Playable in single player and multiplayer mode via LAN, hot-seat mode, or Internet, the game features several playing modes, most of them intended for games against other human players, including a single-player campaign mode. The map editor can be used to create own maps. If offers a great variety of terrain textures and buildings. The latest build released for general usage, version 2.6.0, was released in early 2021.
StrategyTurn-based strategy (TBS)Science fictionWarfaremodern warfaregrand strategydiplomacyfreewarecampaignhomebrewmodern militarynaval warfaremodding supporthex gridwargameversatileLinux, PC (Microsoft Windows)
Log it
Sign in to log this.
Where do you stand?
Three questions people argue about. Answer first, then see how your circle and the community split.
Has Advanced Strategic Command aged badly?
Sign in to answerBe the first to answer.
Would Advanced Strategic Command hit harder if it came out today rather than in 1998?
Sign in to answerBe the first to answer.
Ask the title a question
Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.
Character
Earnest, plot-driven, grave and cool.
- earnestironic
- character-ledplot-driven
- gravecomic
- cooloverwhelming
- classical in formformally daring
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- Linux, PC (Microsoft Windows)
- Developer
- Martin Bickel & Steffen Fröhlich
- Released
- October 19, 1998
- Modes
- Single player, Multiplayer, Co-operative
- Perspective
- Bird view / Isometric
Screenshots


Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Daisenryaku 198685% alikeBoth earnest, plot-driven, grave.
Daisenryaku Expert 199284% alikeBoth plot-driven, grave, earnest.
Earth Light 199281% alikeBoth earnest, plot-driven, grave.
Daisenryaku G 199181% alikeBoth plot-driven, earnest, grave.
Daisenryaku Exceed II 201581% alikeBoth plot-driven, cool, earnest.
AtWar81% alikeBoth earnest, plot-driven, grave.
Imperia Online 200580% alikeBoth earnest, plot-driven, grave.
Strategic War in Europe 201480% alikeBoth earnest, plot-driven, grave.
History's Greatest Mysteries 202061% alikeSeries · Both earnest, plot-driven, grave; this one is more effortless.
Year Million 201756% alikeSeries · Both earnest, grave, cool; this one is more contemporary.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.








