Game

Total Club Manager 2005 2004

Developed by EA Canada, Budcat Creations

  • Simulator, Sport

Total Club Manager 2005 is EA's third game in the Total Club Manager series. If the usual presentation of EA Sports games was left untouched, other features were changed from the TCM 2004: The 16 player attributes ranging from -1 to 2 become 30 in a 0-99 scale, the 3D engine was retouched with new AI and presentation, and finally, if the player is tired of world class footballing, now there's the opportunity to create a new club, and bring it up from the bottom leagues.

SimulatorSportXbox, PC (Microsoft Windows), PlayStation 2

Log it

Sign in to log this.

Where do you stand?

Three questions people argue about. Answer first, then see how your circle and the community split.

  • Has Total Club Manager 2005 aged badly?

    Sign in to answer

    Be the first to answer.

Ask the title a question

Answered from the reviews and content notes on file, never made up. If nothing on file settles it, it says so.

Character

Plot-driven, earnest, grave and cool.

  • character-ledplot-driven
  • earnestironic
  • gravecomic
  • cooloverwhelming
  • warmbleak

Who loves it, who doesn't

No profiled raters yet.