Game

Savoir-Faire 2002

Developed by Emily Short

  • Adventure, Fantasy, Historical

The beautiful life is always damned, they say. As for you, you've overexpended yourself: fifteen years of prominence, champagne, carriage rides in the Tuileries, having your name whispered behind manicured hands, getting elegant ladies out of elegant fixes - and you're in debt. Bound by oath and honor to a pack of scoundrels. Your father, old peasant that he was, could have warned you against their type. A piece of interactive fiction written by Emily Short.

AdventureFantasyHistoricalinteractive fictiontext adventureWeb browser, Linux, PC (Microsoft Windows), Mac

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  • Would Savoir-Faire hit harder if it came out today rather than in 2002?

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  • Is this Emily Short's best work?

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  • Is it style over substance?

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Character

Classical in form, grave, contemplative and prestige.

  • classical in formformally daring
  • gravecomic
  • contemplativerelentless
  • unpretentiousprestige
  • intimateepic

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