Game

Battle Traverse 2015

Developed by Naut Mark

  • Shooter, Arcade, Action, Science fiction

Bullet hell shoot'em'up developed by Naut Mark. Horizontal scrolling. The game bears similar mechanics to the CAVE titles Progear and Ketsui, with a system based on bullet cancelling with enemy explosions, as well as a proximity-based scoring aspect.

ShooterArcadeActionScience fictionmodern warfareshoot 'em upmodern militaryPC (Microsoft Windows)

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Three questions people argue about. Answer first, then see how your circle and the community split.

  • Would Battle Traverse hit harder if it came out today rather than in 2015?

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Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.

Character

Plot-driven, grave, earnest and relentless.

  • character-ledplot-driven
  • gravecomic
  • earnestironic
  • contemplativerelentless
  • sparerichly built

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