
When we last saw Paul and Vince, they had saved the Colonel and were about to head for home in a special plane given to them by the General. But then, while in flight over the ocean, the sky suddenly blackens - the ocean begins to churn - and the plane goes spinning! A booming voice fills the cockpit: "Hear me, Warriors! Zang Zip, the War Dog, has enslaved the people of Earth. Only you can save us from his grip of evil!" Caught in a time warp, hurled thousands of years into the future, Paul and Vince know they have no choice but to meet this impossible challenge head-on. After all, they are professionals... they are the Ikari Warriors! The objective is to defeat the enemy aliens using grenades and other weapons. The story directly picks up at the ending of Ikari Warriors. Congratulated by General Kawasaki for rescuing him, Paul and Vince return home to their native country in a plane arranged by the general. A mysterious storm appears and they are hurtled thousands of years into the future. They are met by an alien creature who says that the villain Zang Zip has taken over the land.
ShooterArcadeActionScience fictionmodern warfarebromancesequel8-bitmodern militaryplaystation minisvertical scrollingcheat coderotating joystick controlArcade, PlayStation 3, Commodore C64/128/MAX, ZX Spectrum, Atari ST/STE, DOS
Log it
Sign in to log this.
Where do you stand?
Three questions people argue about. Answer first, then see how your circle and the community split.
Would Ikari Warriors II: Victory Road hit harder if it came out today rather than in 1986?
Sign in to answerBe the first to answer.
Has Ikari Warriors II: Victory Road aged badly?
Sign in to answerBe the first to answer.
Ask the title a question
Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.
Character
Plot-driven, unpretentious, cool and earnest.
- character-ledplot-driven
- unpretentiousprestige
- cooloverwhelming
- earnestironic
- intimateepic
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- Arcade, PlayStation 3, Commodore C64/128/MAX, ZX Spectrum, Atari ST/STE, DOS, Amiga, Apple II, PlayStation Portable, Amstrad CPC
- Developer
- SNK, SNK
- Publisher
- Imagine Software, Data East, SNK
- Released
- December 31, 1986
- Modes
- Single player, Multiplayer
- Perspective
- Bird view / Isometric
IGDB rating 4.9/10 from 7 ratings.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Stargunner 199692% alikeBoth plot-driven, unpretentious, cool.
King of the Monsters 2 199287% alikeBoth plot-driven, unpretentious, earnest.
Jackie Chan's Action Kung Fu 199086% alikeBoth unpretentious, plot-driven, earnest.
Godzilla 199386% alikeBoth plot-driven, unpretentious, earnest.
Both plot-driven, unpretentious, earnest.
Metal Slug 1st Mission 199985% alikeBoth plot-driven, unpretentious, earnest.
Iridion II 200385% alikeBoth plot-driven, unpretentious, earnest.
Panzer Paladin 202085% alikeBoth unpretentious, plot-driven, earnest.
The Time Tunnel 196673% alikeSeries · Both unpretentious, earnest, plot-driven.
Mission: Impossible 198873% alikeSeries · Both unpretentious, classical in form, earnest.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










