

In Scary Monsters you are a hunk called Harry Johns who is trapped on a desolate island along with his girlfriend Conny. The fiend who trapped the two of you is the evil Dr. Graves, who happens to be a surgeon gone completely mad! Although at first glance the island seems pretty nice, with some beautiful green hills and forests, making it a nice setting for your own little private version of The Blue Lagoon, it soon becomes apparent that some very creepy characters inhabit this piece of land. In mansions, castles, a church and even a pyramid live Dracula, Frankenstein, a werewolf, a mummy, a witch and a rather funny looking deformed guy. And if being on the same little continent with these creeps isn’t enough, you actually have got to kill them all before you can leave the island… it just isn’t your day! The monsters are hiding in the different buildings on the island and to kill them you’ll have to find an appropriate weapon. For example, to kill Dracula, you’ll need a stake and a hammer and to kill the werewolf a gun with some silver bullets might be useful. All the necessary weapons are too scattered among the different buildings, but not necessarily in the same building as the monster it is suitable for. So you’ll have to roam the island searching through the various buildings, looking for the weapons and the monsters to use them on. One weapon can be held at a time, so remember where all the monsters and different weapons are hidden, when you see them, so you can find them later on when needed.
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Character
Plot-driven, unpretentious, resolved and classical in form.
- character-ledplot-driven
- unpretentiousprestige
- resolvedopen-ended
- classical in formformally daring
- cooloverwhelming
Who loves it, who doesn't
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“Would Scary Monsters hit harder if it came out today rather than in 1986?”
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About the game
- Platforms
- Commodore C64/128/MAX
- Developer
- Odin Computer Graphics Ltd.
- Publisher
- Firebird Software
- Released
- April 29, 1986
- Modes
- Single player
- Perspective
- Third person, Bird view / Isometric, Side view
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.







