Game

Shooter: Starfighter Sanvein 2000

Developed by Success

  • Shooter, Science fiction

Sanvein is a fast-paced top down shooter where time is of the essence and every moment counts. The main computer of the self-sufficient space colony Utopia, called St. Schutz, has gone haywire. The goal of the game is to escape from Utopia. The game plays very differently from a normal space shooter. Each "floor" is made up of a series of interconnected rooms, and the player can choose any room adjacent to one they've cleared. For each adjacent room the player has cleared, their firepower in that room will be greater. Each floor has a number of boss rooms with a much larger and more dangerous enemy, each of which must be cleared to complete the floor. There is also a stronger power weapon which will recharge after use. All the while, a strict timer is counting down. When the player gets hit, instead of dying or taking damage, they lose time on the timer. The only way to get more time is to defeat a boss, so the player must balance between clearing rooms for greater firepower, and clearing bosses for more time.

ShooterScience fictionplaystation networkdigital distributionpsone classicstwin stick controlplaystation tv supportbackwards compatibilityPlayStation 3, PlayStation, PlayStation Portable

Log it

Sign in to log this.

Where do you stand?

Three questions people argue about. Answer first, then see how your circle and the community split.

  • Would Shooter: Starfighter Sanvein hit harder if it came out today rather than in 2000?

    Sign in to answer

    Be the first to answer.

Ask the title a question

Answered from the reviews and content notes on file, never made up. If nothing on file settles it, it says so.

Character

Plot-driven, grave, earnest and unpretentious.

  • character-ledplot-driven
  • gravecomic
  • earnestironic
  • unpretentiousprestige
  • contemplativerelentless

Who loves it, who doesn't

No profiled raters yet.