

Final Fantasy: Mystic Quest 1992
Developed by Square Osaka Development Department
- Role-playing (RPG), Adventure, Action, Fantasy
Focus Tower is the center of the world and balances the forces of the world. However 4 monsters have taken the 4 elemental crystals (Earth, Water, Fire, Wind) for their own use, and also taken the 4 keys that for doors inside of Focus Tower. With the balance disrupted, disasters befall the world. A young boy by the name of Benjamin finds his home village destroyed. Meeting a mysterious old man while trying to escape from earthquakes, he soon learns that he is the prophesized hero and the only one who can save the world. Benjamin must recover the 4 crystals, unlock Focus Tower and defeat the ultimate monster before the 5th crystal, the Crystal of Life is corrupted. The game opens with an adventurous youth named Benjamin climbing the Hill of Destiny. While exploring, his village is destroyed in an earthquake. As Benjamin is climbing the Hill, he meets a mysterious old man who charges Benjamin with fulfilling the knight's prophecy. Although initially in disbelief, Benjamin accepts the role and the Old Man shows him the Focus Tower, supposedly the center of the World. After defeating a monster at the top of the hill, Benjamin follows the Old Man to the Level Forest, where he is tasked with recovering the Crystal of Earth. Proceeding to Foresta, he meets with an axe-wielding girl named Kaeli, who agrees to help Benjamin if he can help her rid the Level Forest of monsters. Kaeli is ambushed and poisoned in the process, and her mother informs Benjamin of the Elixir and where it can be found. Benjamin's search for Elixir to heal Kaeli brings him to Bone Dungeon, where he's aided by a treasure hunter named Tristam in succeeding dual purposes: not only does Benjamin get Elixir from Tristam to heal Kaeli, but he defeats one of the four Vile Evils, Flamerous Rex, to free the Crystal of Earth and in turn restore life to the dying village of Foresta. Tristam leaves and Benjamin heals Kaeli.
Role-playing (RPG)AdventureActionFantasyghostscasualninjaturn-basedjrpgmummyoverworldparty-based combatundeadsword & sorcerypossessionboss fightSuper Nintendo Entertainment System, Wii, Wii U, Super Famicom
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Character
Epic, earnest, resolved and unpretentious.
- intimateepic
- earnestironic
- resolvedopen-ended
- unpretentiousprestige
- classical in formformally daring
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About the game
- Platforms
- Super Nintendo Entertainment System, Wii, Wii U, Super Famicom
- Developer
- Square Osaka Development Department
- Publisher
- Nintendo, Square Enix, Square
- Released
- October 5, 1992
- Modes
- Single player
- Perspective
- Bird view / Isometric, Side view
- Time to beat
- 8 h rushed · 12 h main story · 18 h completionist
IGDB rating 7.3/10 from 54 ratings.
Screenshots






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