

Duke Nukem: Time to Kill is a third-person shooter developed by n-Space for the PlayStation. This is the first 3rd person Duke Nukem game, and has levels in it for 2 player deathmatch. Travel through time in an all-new Duke Nukem frag-fest that gives you more of what you crave! More Duke attitude! More hardcore action! More exploration! More shooter mayhem!
ShooterAdventureActionScience fictionComedyalienspost-apocalypticbloodytime travelmurdermascotdeathfuturistichand-to-hand combatdark humorswimmingexplosionPlayStation
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Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.
Character
Unpretentious, plot-driven, relentless and cool.
- unpretentiousprestige
- character-ledplot-driven
- contemplativerelentless
- cooloverwhelming
- resolvedopen-ended
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- PlayStation
- Developer
- n-Space
- Publisher
- Take-Two Interactive, GT Interactive Software
- Released
- September 30, 1998
- Modes
- Single player, Multiplayer, Split screen
- Perspective
- Third person
IGDB rating 6.8/10 from 28 ratings.
Screenshots




Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Both unpretentious, plot-driven, classical in form.
Film · Both unpretentious, plot-driven, cool.
Sahara 200576% alikeFilm · Both unpretentious, plot-driven, classical in form.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









