Game

Aliens: The Computer Game 1986

Developed by Activision, Activision

  • Shooter, Arcade, Action, Science fiction

Aliens: The Computer Game is a 1986 video game developed and published by Activision for the Commodore 64, Apple II based on the film of the same title. As Activision's UK subsidiary Electric Dreams Software had independently released their own version of the game with the same title, the game was renamed for European release. Initially planned to be released as Aliens: The Second Part, it was finally published under the title Aliens: US Version with ports for the Amstrad CPC and ZX Spectrum produced by Mr Micro. Aliens is a series of six minigames strung together via graphical interactive sequences, akin to an adventure game, though the only interaction possible is advancing the dialog, displayed in speech balloons. The minigames are mostly action sequences that involve piloting a ship from Sulaco to the planet's surface, recognizing equipment, and fighting aliens.

ShooterArcadeActionScience fictionbased on - movieCommodore C64/128/MAX, ZX Spectrum, Apple II, Amstrad CPC

Log it

Sign in to log this.

Where do you stand?

Three questions people argue about. Answer first, then see how your circle and the community split.

  • Has Aliens: The Computer Game aged badly?

    Sign in to answer

    Be the first to answer.

  • Would Aliens: The Computer Game hit harder if it came out today rather than in 1986?

    Sign in to answer

    Be the first to answer.

Ask the title a question

Answered from the reviews and content notes on file, never made up. If nothing on file settles it, it says so.

Character

Plot-driven, earnest, unpretentious and grave.

  • character-ledplot-driven
  • earnestironic
  • unpretentiousprestige
  • gravecomic
  • resolvedopen-ended

Who loves it, who doesn't

No profiled raters yet.