

It has all the features, flexibility, art, animation, and power you need to create an environment of your dreams. Choose from a selection of bonus cities and scenarios to rule or ruin as you please. Build schools, libraries, hospitals, zoos, prisons, power plants, and much more... Lay down roads, railways, and highways. Explore the underground layer and build subways and utilities without compromising your aesthetics. Customize different buildings or design your own graphics sets from scratch. This is the ultimate classic Maxis city-building and management simulation. If this game were any more realistic, it'd be illegal to turn it off!
SimulatorStrategyBusinessSandboxmanagementplaystation networkdigital distributionpsone classicsplaystation tv supportfictional currenciesbackwards compatibilityWindows Mobile, PC-9800 Series, PlayStation 3, Super Nintendo Entertainment System, Legacy Computer, PC (Microsoft Windows)
Log it
Sign in to log this.
Where do you stand?
Three questions people argue about. Answer first, then see how your circle and the community split.
Is this Maxis's best work?
Sign in to answerBe the first to answer.
Would SimCity 2000 hit harder if it came out today rather than in 1993?
Sign in to answerBe the first to answer.
Has SimCity 2000 aged badly?
Sign in to answerBe the first to answer.
Ask the title a question
Answered from the reviews and content notes on file, never made up. If nothing on file settles it, it says so.
Character
Plot-driven, cool, classical in form and warm.
- character-ledplot-driven
- cooloverwhelming
- classical in formformally daring
- warmbleak
- sparerichly built
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- Windows Mobile, PC-9800 Series, PlayStation 3, Super Nintendo Entertainment System, Legacy Computer, PC (Microsoft Windows), Mac, DOS, FM Towns, Amiga, Sega Saturn, PlayStation, PlayStation Portable, Game Boy Advance, Super Famicom
- Developer
- Maxis
- Publisher
- Zoo Digital, DSI Games, Electronic Arts, Maxis, Mindscape, Fujitsu, Imagineer, Artdink, Sega, Tec Toy Indústria de Brinquedos, Black Pearl Software, THQ, ZIOSoft
- Released
- December 1, 1993
- Modes
- Single player
- Perspective
- Bird view / Isometric
- Time to beat
- 1 h rushed · 4 h main story · 10 h completionist
IGDB rating 7.5/10 from 212 ratings.
Screenshots





Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Championship Manager 199267% alikeBoth plot-driven, cool, classical in form.
RollerCoaster Tycoon Classic 201667% alikeBoth plot-driven, warm, cool.
RollerCoaster Tycoon 199966% alikeBoth plot-driven, cool, classical in form.
Railroad Tycoon II 199866% alikeBoth plot-driven, cool, classical in form.
SimCity 4 200364% alikeBoth plot-driven, cool, warm; this one is more contemporary.
Sid Meier's Railroads! 200663% alikeBoth plot-driven, cool, classical in form.
Sim Theme Park 199963% alikeBoth plot-driven, cool, warm; this one is more resolved.
Chris Sawyer's Locomotion 200463% alikeBoth plot-driven, cool, classical in form.
Triple Cross 196650% alikeFilm · Both classical in form, cool.
The Thomas Crown Affair 196845% alikeFilm · Both classical in form, cool, earnest; this one is more bleak.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









